A Warrior showcase built around Leap Slam, with Earthshatter, Cyclone and Shield Charge also named. The creator says he swapped to Leap Slam and is running crit; the character screen shows 45% crit, but he is unsure whether support gems are included.
This is a creator-reported playtest lead, not a verified guide. Skills, numbers and interactions can change with every patch.
Creator
AlextheMan
Patch
2026-11-01
Updated
2026-11-07
Selected build
Creator-reportedMage
02
Storm Whirl Mage
Trigger · elemental · movement
A one-minute mechanic clip. The creator claims Storm Whirl triggers Storm Sparks (lightning, cold, fire) via cast-on-crit into Zap, with Flame Dash for movement, and says there seems to be a five-skill trigger limit.
Storm SparksLightning/cold/fire sparks triggered by Storm Whirl; the exact gem or skill type is unconfirmed.
ZapNamed as the cast-on-crit target in the trigger chain.
Flame DashThe movement skill used alongside the engine.
How it plays
The build is a trigger package: one channel or hit sets off a chain of elemental sparks. The creator says the chain runs through cast-on-crit into Zap.
If the five-skill cap is real, the build's ceiling is about how many effects you can fit into one trigger, not how many buttons you can press.
What to verify
Does cast-on-crit require a specific support gem?
Is Zap a skill, a trigger or a support?
Is the five-skill limit real, and does it count supports?
Winter OrbThe persistent skill that replaces Storm Whirl as the engine.
Storm SparksThe same lightning/cold/fire spark package, according to the creator.
ZapThe cast-on-crit trigger target named in the companion clip.
How it plays
Instead of channelling a storm, the build keeps a persistent orb running and moves through the pack. The trigger chain does the damage while you reposition.
The creator claims 180% movement speed while dashing. Treat that as a single alpha snapshot, not a cap.
What to verify
Is Winter Orb persistent or channelled?
Does it keep triggering while you move?
Where does 180% movement speed come from: gear, buffs or a bug?
This is a creator-reported playtest lead, not a verified guide. Skills, numbers and interactions can change with every patch.
Creator
Redkatt
Patch
2026-11-01
Updated
2026-11-07
Selected build
Creator-reportedNecromancer
04
Poison Golem Necromancer
Minions · poison · attrition
The earliest public coverage we found, three days before the Steam playtest app existed. The title names a Poison Golem Necromancer; the creator says the developer warned testers to expect bugs and unpolished areas.
This is a creator-reported playtest lead, not a verified guide. Skills, numbers and interactions can change with every patch.
Creator
Dr3adful
Patch
2026-10-27
Updated
2026-11-07
Selected build
Creator-reportedNecromancer
05
Deathcoil Necromancer
Spell · physical · hybrid
Deathcoil is the best-corroborated Necromancer skill name: the developer used it in a public comment on a creator's video. A community post also names Reap, a physical attack. No full build exists.
DeathcoilThe developer used the name in a public comment asking to fix its graphics.
ReapA physical attack named in a community post; single-source, unverified.
How it plays
The evidence supports a Necromancer with at least one spell and one physical attack. That suggests a hybrid shell: a spell for clear, a physical hit for single target, or the reverse.
No one has published a tree, support links or a full run. This page is a lead, not a rotation.
What to verify
Is Deathcoil a projectile, beam, nova or damage-over-time spell?
This is a creator-reported playtest lead, not a verified guide. Skills, numbers and interactions can change with every patch.
Creator
Developer comment + community
Patch
2026-10-28
Updated
2026-11-07
Selected build
Creator-reportedSamurai
06
Cyclone Samurai
Melee · cyclone · build code
A short Samurai Cyclone showcase. The title claims Rupture T200 after a tier renumber that made it “old T400+”; the description includes a build code beginning BO1.
CycloneThe main skill named in the title and shown on a Samurai.
BO1 build codeA code in the description implies an import/export build feature; the format is undocumented.
How it plays
A spin-to-win melee shell on the Samurai. The interesting part is not the tier number; it is that Cyclone may be available outside the Warrior and that builds can be shared as codes.
The 3:21 clip is a showcase, not a tutorial. There is no tree, support list or defensive plan.
What to verify
Is Cyclone class-agnostic, or does the Samurai get its own version?
Does the BO1 code still import after the latest patch?
What supports turn Cyclone into single-target damage?
This is a creator-reported playtest lead, not a verified guide. Skills, numbers and interactions can change with every patch.
Creator
beyondplan
Patch
2026-10-29
Updated
2026-11-07
Selected build
Official conceptNecromancer
07
Burning Legion Necromancer
Minions · fire · concept
The store's example of “raise a burning legion” is a design promise, not a documented build. It implies minions plus fire, but the mechanism is unknown.
Minion armyThe store says “raise a burning legion”; no minion skill is named.
Fire damageThe “burning” wording implies fire, but the delivery is not documented.
How it plays
A concept, not a rotation: build an army, set it on fire, and let it clear. The interesting design question is whether fire is a support, an aura or a class mechanic.
No creator has published a Burning Legion build. There is no tree, support list or gameplay clip to inspect.
What to verify
Which minion is the legion?
Is fire a support gem, an aura or a class mechanic?
Does fire scale from minion damage or player damage?
This is an official concept, not a build to copy. Wait for a tooltip or gameplay before investing.
Creator
Crater Studios (store copy)
Patch
2026-10-30
Updated
2026-11-07
Selected build
Official conceptRanger
08
Elemental Rain Ranger
Ranged · elemental · concept
The store's “rain arrows in your chosen element” is the only official Ranger build example. It confirms elemental choice, not a skill list.
Arrow rainThe store says arrows can rain in a chosen element; the skill name is not published.
Chosen elementElemental choice is confirmed; the selection point (gem, tree or gear) is not.
How it plays
A ranged concept: select an element, rain arrows on a pack, and keep moving. The design question is whether the element is chosen at the gem, the tree or the gear.
No creator has published a full Ranger build. There is no tree, support list or gameplay clip dedicated to it.
What to verify
Is the element chosen at the gem, the tree or the gear?
Does the rain require a channel or a cooldown?
What is the mana cost per pack?
This is an official concept, not a build to copy. Wait for a tooltip or gameplay before investing.
Creator
Crater Studios (store copy)
Patch
2026-10-30
Updated
2026-11-07
Selected build
TheoryPaladin
09
Oathbound Paladin
Melee · vows · defence
A Paladin framework built on the confirmed Vow/Woe/mark system and a shield. No public Paladin build exists; this is a planning template, not a tested build.
VowConfirmed system; Paladin access is not confirmed. The Oath HUD button is observed.
Woe / markConfirmed curses; whether the Paladin specialises in them is unknown.
Shield / blockThe official art shows a shield; block mechanics are not documented.
How it plays
A defensive melee shell: hold the pack with a shield, keep a vow active, and mark the dangerous target. The plan assumes Vows are usable by the Paladin; that is not confirmed.
This is a framework for testing, not a rotation. There are no Paladin skill names in public material.
What to verify
Does the Paladin get a unique vow, or can every class use the system?
Does block work on spells and Guardian slams?
What is the cost of keeping a vow active?
This is a theory framework, not a tested build. No numbers or skill links stand behind it.
Creator
Broken Oath Wiki (theory)
Patch
2026-11-07
Updated
2026-11-07
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The build room
How we classify
Broken Oath is unreleased. Most builds here are creator-reported playtest leads, not verified guides. We label every one and never invent skill links or stats.
Three labels, three confidence levels. There is no “verified” shelf, because no reproducible full build exists yet.
Creator-reported
Skills and playstyle shown by a creator in a public video or post. The name belongs to the creator; details may be out of date.
Official concept
A direction from the official store page or a screenshot. No skill links and no gameplay verification.
Theory
A planning frame built from confirmed systems. Clearly theory, not a test result.
Independent editorial. We have not played Broken Oath; every gameplay claim belongs to the original creator, and every theory is labelled.