Confirmed All levels roadmapEarly Access

The Early Access roadmap, minus the guesswork

The roadmap is short and specific: more of everything, a deeper endgame, a bigger Forge, and a controller pass. It is also explicitly unfinished. This page separates the promises from the things players keep assuming.

Updated 2026-11-06 6 min read Fact-checked 2026-11-06

What is explicitly promised

Early Access expansion list, paraphrased from the store
AreaPromiseWhat it means for you
Skills & supportsMore skills, support gems, unique items and Primal items for every classExisting builds will gain options; old guides can go stale quickly
RupturesMore Rupture themes, bosses and Guardian mechanics, plus a deeper endgameThe eight danger bands are a foundation, not the final ceiling
ForgeExpanded crafting with more recipes and materialsCrafting is a live system, not launch-day decoration
ControllerFull controller support and Steam Deck optimisationThe current pad support is partial; do not buy for Deck until it ships
Graphics & settingsExpanded graphics, display and control settingsAccessibility and UI options should improve
LocalisationMore languages; the game already ships with 12Traditional Chinese is not among the current 12
BalanceOngoing balance, performance and quality improvementsNumbers will move; progression may be reset

What is not promised

This is the part that keeps getting lost in wishlist threads. None of the following appears in the store’s Early Access answers:

  • A 1.0 release date or a console version.
  • Co-op, parties, trading or any multiplayer mode.
  • Seasons, leagues or a live-service cadence.
  • Cross-save or cloud saves.
  • Mod support or a level editor.
  • A specific number of skills, uniques, bosses or Rupture themes.

The price will rise

Crater Studios says it plans to “gradually raise the price as we add significant new content and features”, and that joining during Early Access will be the most affordable way to get the game. No current price is listed. That is a statement of intent, not a pre-order offer.

How to follow the roadmap without noise

  1. Steam news is the source of record

    Patch notes and roadmap updates appear on the Steam news hub. A fan site quoting a Discord message is a secondary source at best.

  2. Watch the store page’s Early Access answers

    Developers update those answers when the scope changes. They are more reliable than a pinned message from six months ago.

  3. Treat playtest leaks as unverified

    If a build is under NDA, any screenshot is both unverifiable and possibly a violation. We do not use them.

  4. Re-check build guides after every major patch

    The wiki dates every entry. If a guide is older than the last content patch, read it as history, not gospel.

Frequently asked questions

How long will Broken Oath be in Early Access?
The developer expects approximately 6 to 12 months, depending on feedback and the scope of added content.
Will the game get more classes?
Not promised. The store says more skills, supports, uniques and Primal items for every class; it does not say new classes will be added.
Will there be seasons?
No seasonal model has been announced. The store describes a single-player ARPG with a long grind, not a live-service game.
Will my progress be wiped?
It may be. The store warns that updates may occasionally change or reset progression while systems are being tuned.

Sources

  1. Steam store page — Early Access questions
  2. Steam news hub — Broken Oath