Mixed Intermediate BlessingsCurses

Blessings and Curses: swear, mark, collect

This is the system with the best name and the least explanation. The store says you can swear Vows for power, lay Woe on a pack, and mark the strong for death. That is enough to build a mental model — and not enough to publish a tier list.

Updated 2026-11-06 7 min read Fact-checked 2026-11-06

The three moves

What each term probably does
TermOfficial wordingWorking interpretation
Vow“Swear Vows for power”A self-buff with a condition or cost. The Oath button is the natural activation point.
Woe“Lay Woe on a pack”An area curse or debuff applied to enemies before or during a fight.
Mark“Mark the strong for death”A priority-target debuff, likely on rares, Guardians or dangerous elites.
BlessingThe system nameProbably the positive half of the Vow/Woe pair, or a category that contains Vows.
CurseThe system nameProbably the negative half, containing Woe and marks.

Only the middle column is official. The interpretation column is ours and should be tested in-game.

The Oath button

The official screenshots show a button labelled Oath directly under the skill bar, next to the flask and movement keys. That placement matters: it is a combat action, not a menu. It suggests vows are activated during a fight, not only in town.

Why this system matters for builds

Most ARPG builds are a damage skill plus multipliers. A vow/curse layer adds a second axis: when you get the multiplier. If a Vow has a cost, a duration or a condition, the build’s power curve changes. A burst build wants a short, expensive vow; a sustained build wants a cheap one it can keep up.

  • Burst: a vow that adds damage for a few seconds, paired with a skill that front-loads damage.
  • Sustain: a vow with a manageable upkeep, paired with a damage-over-time or minion build.
  • Control: Woe as a defensive layer — slow, weaken or distract the pack before it reaches you.
  • Priority: mark the rare, ignore the trash. In a Rupture, the rare is usually the run-ending threat.

What to test at launch

  • Does the Oath button open a menu or activate a vow directly?
  • Can you have more than one Vow active?
  • Does Woe apply to a pack or a single target?
  • Does marking a target change its AI, its damage taken, or both?
  • What is the cost — mana, life, gold, a cooldown, or a debuff on you?
  • Can a boss resist or clear a mark?

How to slot it into a build

Treat the oath layer as one of your defensive or offensive layers, not as a fifth damage skill. If your build already struggles for mana, a vow that drains mana will make it worse. If your build has spare sockets but no burst, a vow is the cheapest way to add a damage window.

  1. Pick one vow

    Read its cost before its bonus. A bonus you cannot pay for is a trap.

  2. Pick one curse

    Woe for packs or a mark for rares. Do not split between both until you have the slots.

  3. Bind the Oath button somewhere reachable

    If it is a combat action, it belongs near your movement key, not on the far side of the keyboard.

  4. Measure uptime

    Count how often the vow is actually active during a Rupture. If it is below half, the build is not built around it.

Frequently asked questions

What are Vows in Broken Oath?
Vows are part of the confirmed Blessings and Curses system. The store says you “swear Vows for power”, which implies a self-buff with a condition or cost. The details are unpublished.
What is Woe?
Woe is the curse side of the system: “lay Woe on a pack”. It appears to be an area debuff, but its effects and duration are unknown.
Does the Oath button activate Vows?
Probably, but not confirmed. The button is labelled Oath and sits in the combat HUD. The developer has not explained it.
Are Blessings and Curses class-specific?
Unknown. The store describes them as a general build system, not a class feature. Every class may have access.

Sources

  1. Steam store page — Blessings and Curses
  2. Official screenshot — Oath HUD button